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Family Techniques



- Aburame -- Akimichi -- Inuzuka -- Nara -- Satoshi -- Yamanaka -



Aburame


Kikai Bunshin

Working very similarly to the Water Clone, the Kikai Clone can operate at a much farther distance from the caster, and requires no chakra to maintain.

The Kikai Bunshin has 20% of the stamina of the user.


Kikai Control and Advanced Kikai Control

What allows you to use the Kikai bugs, not only for the relevant skills, but also to move them around, create shields, drain enemy chakra, and other things.


Kikai Globe

A skill requiring a huge amount of control over the destruction bugs, Kikai Globe allows the Aburame to envelop an entire battlefield in bugs, allowing them to effectively strike a target in a way that simply cannot be dodged.


Kikai Healing

Works exactly like Elementary Healing, except uses the Kikai as a medium instead of your own chakra. This ability does not stack with normal healing jutsu.


Kikai Shield

Uses the Kikai bugs to link together to form a shield, blocking an attack.


Kikai Tracer

Works very similarly to detector Kunai. A special Kikai is placed on the target, and then until the target gets a very, very long distance away, the host ninja always knows where that tracer is.


Kikai Transfusion

Begins the Kikai bug symbiotic relationship with the "host". A Kikai bug or "destruction bug" is a parasitic insect, controllable by he Aburame member, that can absorb chakra from enemies it comes in contact with.


Akimichi


Meat Tank

This skill multiplies the users bodyfat, turning them into a huge ball that can roll at a target and cause a huge amount of damage. This technique is devastating, but somewhat easy to dodge.


Multi-Size

This technique transforms the user to several times their normal size, turning them into a giant with supernatural strength.


Partial Multi-Size

This technique allows the user to elongate an arm or a limb for one quick attack, surprising an opponent.


Spiked Meat Tank

A tricky technique, this ability requires moderate skill in order to be used without injuring the user. The Akimichi uses their regular Meat Tank ability, but either through wires laden with Kunai, or by using chakra to sharpen their hair into needle-like spikes, they create a deadly spiked apparatus, enhancing both the damage and speed of the meat tank ability.


Vitamin Pill Use

This technique takes the place of extended education regarding the use of the Akimichi's special vitamin pills. This lecture is required before removing vitamin pills from the armory.


Inuzuka


Beast Form

The trademark jutsu of the Inuzuka clan, this skill requires a soldier pill to use, and modifies the physical form of the user. Hands become claws, teeth become fangs, the users strength and speed is improved overall, and their senses of sight, hearing and smell double in capacity. While it is more difficult for a ninja in this form to make hand seals or use thrown weapons, it is an excellent backup for mainly Taijutsu users.


Beast Henge

This skill transforms the Inuzuka's dog into a direct copy of themselves. Their statistics are exactly the same, with the exception that the only jutsu the dog can use are Gatsuuga and Beast Form. To use this skill, the Inuzuka must feed his dog a soldier pill.


Dynamic Marking

A rather strange jutsu, this skill involves the Inuzuka's dog leaping into the air, spinning around and urinating all over the battlefield. Ninja hit by this will be "marked", and both the Inuzuka and their dog will be able to smell them much farther away than normal.


Garou Ga

An advanced version of the Gatsuuga, this skill works the same way, but is designed to be used when the Inuzuka and their dog are in the form of the double headed wolf. This skill can only be used in that form.


Heightened Sight

By flooding chakra to their eyes, Inuzuka are capable of seeing much better than ordinary humans, making them experts at tracking the enemy.


Heightened Smell

By flooding chakra to their nose, Inuzuka are capable of detecting and identifying scents much better than ordinary humans, making them experts at tracking the enemy.


Ninken

This is both what gives the Inuzuka their affinity towards their dog, and their enhanced senses of sight, hearing and smell.


Soldier Pill Use

While most Chuunin level ninjas are given soldier pills to help them refresh their stamina during a mission, the Inuzuka clan uses them much more often, needing them to finalize their beast form and beast henge techniques. Because of this, Inuzuka are trained from a very early age in the dangers of these pills.

While all ninja will take soldier pills for authorized missions, Inuzuka with this technique are considered to have them at all times, regardless of mission authorization.


Sou Tou Rou

A very demanding jutsu to learn, this jutsu is a combination henge, turning both the Inuzuka and his dog into a giant, double headed wolf. In this form, the Inuzuka's Taijutsu is increased by +1 and their temp. stam by 10, but they cannot use any skills but Dynamic Marking, Garou Ga, and the Heightened Senses techniques.


Nara


Shadow Bind

A favorite of the Nara family, the Shadow Bind skill binds the users shadow to that of the opponent, making them then mimic everything you do. How far you can move your shadow in an attempt to grab theirs is based on the size of the shadow, and as such this skill is best used during certain times of day, or other weather conditions. It's usually not used to attack, however, because since everything you do is mimicked, it's hard to hit the opponent after they're bound without having them hit you.


Shadow Control and Advanced Shadow Control

Rather than use any of the conventional five types of chakra for their jutsus, the Nara clan are experts in using their chakra to manipulate shadows, stretching and molding them for their own purposes. Due to the nature of the abilities, every Nara has a limit on how far they are able to stretch their shadow, which will increase as the shadow lengthens approaching sunset. Skill is also a factor in this limitation, and experts at Nara techniques are capable of stretching their shadows impossibly long distances.


Shadow Neck Bind

This technique is an advancement on the Shadow Bind, allowing the user to harm the target as well as contain them. First the shadow bind is completed, the Nara then pulling their shadow over the targets body. The Nara's shadow is then given physical form, allowing it to further bind or strangle the target.


Shadow Sewing

The ultimate in Nara family techniques, the Shadow Sewing allows shadow tendrils to emerge off of the ground with physical forms, as sharp as needles and as flexible as wire. Depending on the users ninjutsu ability, this technique can be used for a huge variety of purposes, from manipulating objects to binding to damaging one or multiple targets.


Satoshi


Elementary and Advanced Painting

The Satoshi families signature technique is that of creating a special kind of chakra ink, that can be used to turn drawings into living beings. Satoshi family members are trained to draw sketches extremely fast, allowing them to quickly summon dangerous ink allies in battle. An expert Satoshi painter can sketch out a ferocious lion in just a few seconds.


Ink Beast

A mythical lion drawn from chakra ink, these beasts are the primary attack creature of the Satoshi clan. While they take more time to draw than simpler creations, these animals are ferocious, able of dealing much more damage than easier creations.

For game purposes, Ink Beasts have 4 Taijutsu, 25 EXP, and 8/8 stamina.


Ink Bird

A large falcon drawn out of chakra ink, these birds are used by the Satoshi family for a variety of purposes, able to attack their enemies as well as carry the artist into the air, quickening movement and allowing for combat in the sky.

For game purposes, Ink Birds have 3 Taijutsu, 35 EXP, and 5/5 stamina. They can carry one person while flying.


Ink Clone

By sketching their own image, the Satoshi painter can create a clone from ink, that can operate just like themselves, using all of their jutsu and abilities. The clone is finished by infusing some of their own chakra, which allows the use of jutsu as well as making the clone more or less indistinguishable from the painter. Unlike water clones and wood clones, an Ink clone takes zero chakra to maintain, and can operate even if the painter is unconscious. However, only one ink clone can be active at any time.

For game purposes, Ink Clones have 20% of the users stamina.


Ink Rat

Primarily used as a scouting technique, rats are used by the Satoshi family to scatter and quietly gather information, relaying it back to the artist upon their return.


Ink Snake

A large boa drawn from chakra ink, snakes are used by the Satoshi family to bind a target, a living snake much more effective than ropes or chains. The boa can also be used in combat, having an effective biting attack.

For game purposes, Ink Snakes have 3 Taijutsu, 20 EXP, and 3/3 stamina


Yamanaka


Mind-body Disturbance

By sending a wave of hostile chakra into the enemies mind, the Yamanaka clan member can make a target attack their allies, fully aware of what they are doing but unable to control their own body. Unlike the Mind-body switch technique, this ability can only be used for offensive purposes, and is easier to defeat through willpower. However, it does not incapacitate the caster, and is much more easily used during combat.


Mind-Body Switch

This skill allows the user to temporarily "switch bodies" with an opponent, moving your soul into their body. It leaves your body vulnerable to damage, and only lasts a good five minutes, but can be excellent for fooling opponents, or a great many other interesting things.


Mind Reading

An interrogation technique exclusive to the Yamanaka, this ability allows the user to steal memories from the target, allowing for a successful interrogation regardless of resistance from the captive. However, there is some risk, as strong-willed captives may be able to mentally injure the Yamanaka while they are delving into their mind.


Telepathy

One of the Yamanaka clans signature jutsu, this ability allows the Yamanaka to speak directly into the minds of chosen individuals, allowing for communications that cannot be intercepted by any means. The standard range on this technique is only fifty meters, but can be increased to five hundred meters if both the user and the target know the ability.